A Godot 4 addon that adds Cinemachine-style camera control to Camera2D and Camera3D nodes, including follow, look-at, priority and tween transitions.
dialogic-godot/dialogic
A Godot 4.5+ plugin for building dialogue, visual novels, and RPG conversations with character management.
- Stars
- 6,093
- Forks
- 361
- Open issues
- 191
- Last commit
- 2 months ago
What is it?
Dialogic is an addon for the Godot game engine that handles in-game dialogue. It lets developers write dialogue sequences, build visual novels and RPG conversations, and define and manage characters inside a Godot project.
The plugin requires Godot 4.5 or later and is written in GDScript. It includes an auto-updater so future versions can be installed from within the editor. Official documentation and a class reference are available on the project website, and the plugin is released under the MIT license.
The repository is the Dialogic 2 line. Developers on Godot 3.x are directed to the separate Dialogic 1 repository.
Key features
- 01Write and run dialogue sequences inside Godot projects
- 02Build visual novel and RPG-style conversations
- 03Create and manage characters used in dialogue
- 04Auto-updater for installing new versions from the editor
- 05Public class reference for scripting and integration
Use cases
- Adding branching dialogue to a Godot 2D or 3D game
- Building a visual novel with characters and scripted scenes
- Authoring NPC conversations for an RPG
Quick start
- 1
Install Godot 4.5 or newer
- 2
Follow the Getting Started installation instructions in the documentation
- 3
Install and activate the plugin, or use the built-in auto-updater for future versions
Things to know
- Requires Godot 4.5 or newer, so it will not work with Godot 3.x (use Dialogic 1.x instead).
- Still in Alpha and Beta stages, so code may change between releases and break existing code.
In collections
Topics
FAQ
- What is dialogic?
- A Godot 4.5+ plugin for building dialogue, visual novels, and RPG conversations with character management. Dialogic is an addon for the Godot game engine that handles in-game dialogue. It lets developers write dialogue sequences, build visual novels and RPG conversations, and define and manage characters inside a Godot project.
- Is dialogic free to use? What license does it have?
- dialogic is open source under the MIT license. Check the license terms before using it in commercial products.
- Is dialogic still maintained?
- Updated within 6 months. The last commit to dialogic was on Aug 30, 2026.
- What can I use dialogic for?
- Adding branching dialogue to a Godot 2D or 3D game Building a visual novel with characters and scripted scenes Authoring NPC conversations for an RPG
- How do I install dialogic?
- Install Godot 4.5 or newer Follow the Getting Started installation instructions in the documentation Install and activate the plugin, or use the built-in auto-updater for future versions
- Where can I get dialogic?
- The source code and installation instructions are on GitHub: https://github.com/dialogic-godot/dialogic
Summary generated by AI from the project's README. GitHub stats refresh daily.
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