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piskelapp

piskelapp/piskel

A browser-based sprite and pixel art editor for creating game sprites, animations and GIFs.

Open-source alternative to:Aseprite

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What is it?

Piskel is an easy-to-use sprite editor that runs in the browser. It is aimed at creating game sprites, short animations and pixel art, and it is the editor behind the piskelapp.com website.

The editor is written in plain JavaScript, HTML and CSS. Animated GIFs are generated in the browser using web workers, and GIF files can be parsed and imported. Zip archives are handled with jszip, so frames can be packaged together.

Piskel works in Chrome, Firefox and Edge (latest versions), and in Brave when canvas fingerprinting is disabled. Mobile and tablet use is not supported. Offline builds are available for running the editor without a connection.

Key features

  • 01Create pixel art and sprite animations in the browser.
  • 02Generate animated GIFs directly from frames.
  • 03Import existing GIF files for editing.
  • 04Package frames into zip archives.
  • 05Offline builds available for use without a connection.

Use cases

  • Drawing sprites and animated characters for 2D games.
  • Making pixel art illustrations and icons.
  • Creating short looping GIF animations.
  • Editing frames imported from an existing GIF.

Quick start

  1. 1

    Open the editor in your browser at piskelapp.com (no install needed)

  2. 2

    Read the wiki page for setting up a development environment

Things to know

  • No mobile or tablet support.
  • Contributions limited to small fixes; new features and UX changes are unlikely to be merged.

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FAQ

What is piskel?
A browser-based sprite and pixel art editor for creating game sprites, animations and GIFs. Piskel is an easy-to-use sprite editor that runs in the browser. It is aimed at creating game sprites, short animations and pixel art, and it is the editor behind the piskelapp.com website.
Is piskel free to use? What license does it have?
piskel is open source under the Apache-2.0 license. Check the license terms before using it in commercial products.
Is piskel still maintained?
Actively maintained. The last commit to piskel was on Nov 4, 2026.
What can I use piskel for?
Drawing sprites and animated characters for 2D games. Making pixel art illustrations and icons. Creating short looping GIF animations. Editing frames imported from an existing GIF.
How do I install piskel?
Open the editor in your browser at piskelapp.com (no install needed) Read the wiki page for setting up a development environment
Where can I get piskel?
The source code and installation instructions are on GitHub: https://github.com/piskelapp/piskel

Summary generated by AI from the project's README. GitHub stats refresh daily.

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