Repolode

BramStoutProductions/MiEx

A stand-alone Java tool that exports Minecraft and Hytale worlds into USD (Universal Scene Description) for use in 3D animation and rendering pipelines.

Star
183
Fork
0
未关闭 Issue
0
最近提交
昨天

核心功能

  • 01Exports Minecraft Java, Bedrock and Hytale worlds to USD.
  • 02Supports custom resource packs, custom models and modded worlds.
  • 03Splits exports into chunks that can be loaded on demand.
  • 04Includes level-of-detail reduction for distant terrain and optional cave removal.
  • 05Merges adjacent faces to reduce polygon count.
  • 06Provides a material templating system and pipeline integration.

适用场景

  • Building Minecraft-style sets for animation or film production.
  • Bringing block worlds into renderers such as Arnold, Redshift or Cycles.
  • Creating large background environments with reduced polygon counts.

标签

常见问题

MiEx 是什么?
A stand-alone Java tool that exports Minecraft and Hytale worlds into USD (Universal Scene Description) for use in 3D animation and rendering pipelines.
MiEx 可以免费使用吗?用的什么许可证?
MiEx 以 BSD-3-Clause 许可证开源。用于商业产品前,请先确认许可证条款。
MiEx 还在维护吗?
活跃维护中。MiEx 最近一次提交是在 2026年10月18日。
MiEx 适合用来做什么?
Building Minecraft-style sets for animation or film production. Bringing block worlds into renderers such as Arnold, Redshift or Cycles. Creating large background environments with reduced polygon counts.
在哪里获取 MiEx?
源代码和安装说明在 GitHub 上:https://github.com/BramStoutProductions/MiEx

概要由 AI 根据项目 README 生成;GitHub 数据每日更新。

相关项目