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space-wizards

space-wizards/space-station-14

A multiplayer space station game about paranoia and chaos, a C# remake of Space Station 13 built on the Robust Toolbox engine.

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What is it?

Space Station 14 is a multiplayer game about paranoia and chaos aboard a space station, remade from the cult-classic Space Station 13. It runs on Robust Toolbox, the project's own C# game engine.

The repository contains both the Robust Toolbox engine and the content pack used for development. Each server loads a content pack that holds everything needed to play on that specific server, which keeps the engine separate from game content. Developers who want to host a server or build new content for SS14 work from this repo.

Building the project involves cloning the repo, running a Python script to initialize submodules and load the engine, then compiling the solution with dotnet build. Game content and design documentation are hosted on a separate docs site.

Key features

  • 01Multiplayer social deduction gameplay on a space station
  • 02Built on Robust Toolbox, a C# engine developed by the project
  • 03Separate content packs let servers run distinct game content
  • 04Includes both the engine and a content pack for development
  • 05Client and server both load the content pack

Use cases

  • Playing multiplayer rounds of paranoid space station gameplay
  • Hosting a custom SS14 server with your own content pack
  • Developing new content, maps or game systems for SS14
  • Studying a C#-based game built on a custom engine

Quick start

  1. 1

    Clone the repository

    git clone https://github.com/space-wizards/space-station-14.git
  2. 2

    Enter the project folder and run the setup script to initialize submodules and load the engine

    cd space-station-14 python RUN_THIS.py
  3. 3

    Build the server

    dotnet build

Things to know

  • Some assets use non-commercial licenses and must be removed before commercial use.
  • Setup requires Python and the .NET toolchain, and the README points to a separate detailed setup guide.

In collections

Topics

#game#csharp#multiplayer#game-engine#dotnet#space-station-13#c-sharp#space-station-14#ss13#ss14

FAQ

What is space-station-14?
A multiplayer space station game about paranoia and chaos, a C# remake of Space Station 13 built on the Robust Toolbox engine. Space Station 14 is a multiplayer game about paranoia and chaos aboard a space station, remade from the cult-classic Space Station 13. It runs on Robust Toolbox, the project's own C# game engine.
Is space-station-14 free to use? What license does it have?
space-station-14 is open source under the MIT license. Check the license terms before using it in commercial products.
Is space-station-14 still maintained?
Actively maintained. The last commit to space-station-14 was on Nov 6, 2026.
What can I use space-station-14 for?
Playing multiplayer rounds of paranoid space station gameplay Hosting a custom SS14 server with your own content pack Developing new content, maps or game systems for SS14 Studying a C#-based game built on a custom engine
How do I install space-station-14?
Clone the repository: git clone https://github.com/space-wizards/space-station-14.git Enter the project folder and run the setup script to initialize submodules and load the engine: cd space-station-14 python RUN_THIS.py Build the server: dotnet build
Where can I get space-station-14?
The source code and installation instructions are on GitHub: https://github.com/space-wizards/space-station-14

Summary generated by AI from the project's README. GitHub stats refresh daily.

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