A C# program that generates bitmaps and tilemaps locally similar to a single input example, using the Wave Function Collapse algorithm.
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#procedural-generation
Curated GitHub repositories related to procedural-generation, with AI summaries and key stats.
A C# program that generates bitmaps and tilemaps locally similar to a single input example, using the Wave Function Collapse algorithm.
Research code for WorldGrow, a method that generates open-ended, walkable explicit 3D worlds block by block from a seed block.
Rebuilds the object in a reference image as a code-only, procedural Three.js model that runs in the browser, with animation-ready hierarchy.
An Agent Skill that lets Codex, Claude Code, or Cursor generate an orbitable Three.js 3D Chinese-style building that assembles itself brick by brick.