Allocation-free async/await integration for Unity that makes Unity AsyncOperations, coroutines and events awaitable, running on PlayerLoop without threads.
11,3 тыс.1 тыс.C#MITОбновлён 13 дней назад
#thread
Отобранные репозитории GitHub по теме thread с описаниями от ИИ и ключевыми метриками.
Allocation-free async/await integration for Unity that makes Unity AsyncOperations, coroutines and events awaitable, running on PlayerLoop without threads.