Research code for WorldGrow, a method that generates open-ended, walkable 3D worlds block by block from a seed block, outputting Gaussian splats and meshes.
50028PythonNo licenseUpdated 11 months ago
#robotics-simulation
Curated GitHub repositories related to robotics-simulation, with AI summaries and key stats.
Research code for WorldGrow, a method that generates open-ended, walkable 3D worlds block by block from a seed block, outputting Gaussian splats and meshes.