Unofficial native Windows and Linux port of Tears of the Kingdom 1.4.3, built locally from your own extracted game dump.
drakolordx7/switch2-recomp
Windows port of Pokémon Pokopia (Switch 2) produced by static recompilation, run from your own extracted game dump.
- Stars
- 485
- Forks
- 46
- Open issues
- 15
- Last commit
- 3 days ago
What is it?
Pokopia Recomp is a project that recompiles Pokémon Pokopia, a Nintendo Switch 2 game, so it can run natively on Windows instead of through emulation. It is built on the nxrecomp framework and requires the user to supply their own extracted copy of game version 2.0.1a.
A launcher (PokopiaLauncher.exe) handles setup: it takes the user's dump folder, compiles the game on the local PC in about 7 minutes, and then builds a shader cache, which takes roughly 1 to 2 hours and can be paused and resumed. The game requires Windows 10 or 11 (64-bit), a Vulkan 1.3 capable GPU and 16 GB of RAM.
The repository also documents how to build from source, including the Visual Studio, LLVM, CMake and Rust toolchain, and lists the third-party libraries it uses. The project is GPL-3.0 licensed and is not affiliated with Nintendo, The Pokémon Company or Koei Tecmo.
Key features
- 01Runs the game natively on Windows via static recompilation
- 02Launcher handles dump setup, local compilation and shader cache building
- 03Setup can be paused and resumed
- 04In-game settings open with F1
- 05Middle mouse toggles Joy-Con 2 mouse mode for placing items
Use cases
- Playing Pokémon Pokopia on a Windows PC with your own game dump
- Studying how static recompilation of a Switch 2 title is structured
- Contributing fixes or tests to a recompilation toolchain
Quick start
- 1
Download the latest build from the releases page
- 2
Unzip the build and run the launcher
PokopiaLauncher.exe - 3
Pick your extracted game dump folder and press Set up
- 4
Press Play once setup finishes
Things to know
- Requires your own extracted copy of the game, version 2.0.1a.
- Windows 10 or 11 64-bit only, with a Vulkan 1.3 GPU and 16 GB RAM.
- Setup takes a long time, about 7 minutes to compile plus 1 to 2 hours for the shader cache.
- Licensed under GPL-3.0, so derivative distributions must remain under GPL terms.
Topics
FAQ
- What is switch2-recomp?
- Windows port of Pokémon Pokopia (Switch 2) produced by static recompilation, run from your own extracted game dump. Pokopia Recomp is a project that recompiles Pokémon Pokopia, a Nintendo Switch 2 game, so it can run natively on Windows instead of through emulation. It is built on the nxrecomp framework and requires the user to supply their own extracted copy of game version 2.0.1a.
- Is switch2-recomp free to use? What license does it have?
- switch2-recomp is open source under the GPL-3.0 license. Check the license terms before using it in commercial products.
- Is switch2-recomp still maintained?
- Actively maintained. The last commit to switch2-recomp was on Nov 4, 2026.
- What can I use switch2-recomp for?
- Playing Pokémon Pokopia on a Windows PC with your own game dump Studying how static recompilation of a Switch 2 title is structured Contributing fixes or tests to a recompilation toolchain
- How do I install switch2-recomp?
- Download the latest build from the releases page Unzip the build and run the launcher: PokopiaLauncher.exe Pick your extracted game dump folder and press Set up Press Play once setup finishes
- Where can I get switch2-recomp?
- The source code and installation instructions are on GitHub: https://github.com/drakolordx7/switch2-recomp
Summary generated by AI from the project's README. GitHub stats refresh daily.
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